Super Animal Royale: UI Remake
Date: 11th October 2021 - 21st January 2022
Timeframe: 14 weeks
Team Size: Solo
Roles: Engine, Art
Softwares: Unreal Engine 4, Photoshop
The objective was to choose a game to analyse and identify the specific and individual elements that form the chosen games heads-up-display (HUD) and UI, and to mechanically recreate these. I chose to recreate the game Super Animal Royale, as this is the game that appealed to me the most and through research, I found that it was the best one for my individual skills within UE4.
Video Credits:
Mr. Fruit - https://www.youtube.com/watch?v=ub70tGaGenY
Sometimesidrinktea - https://www.youtube.com/watch?v=cLZfvQb5gU4
Music Credit:
Arp Bounce, Geographer - https://www.youtube.com/watch?v=0jgUqxaSrvw
Timeframe: 14 weeks
Team Size: Solo
Roles: Engine, Art
Softwares: Unreal Engine 4, Photoshop
The objective was to choose a game to analyse and identify the specific and individual elements that form the chosen games heads-up-display (HUD) and UI, and to mechanically recreate these. I chose to recreate the game Super Animal Royale, as this is the game that appealed to me the most and through research, I found that it was the best one for my individual skills within UE4.
Video Credits:
Mr. Fruit - https://www.youtube.com/watch?v=ub70tGaGenY
Sometimesidrinktea - https://www.youtube.com/watch?v=cLZfvQb5gU4
Music Credit:
Arp Bounce, Geographer - https://www.youtube.com/watch?v=0jgUqxaSrvw